This tool was creating while working on a game with my friend Matt Hughson. He built the game engine and I made these tools in Visual Basic to work with it. It helped me manage the many different engine files like models, scripts, and levels. I also created an exporter in Maya to export curves for the game collision as seen in the pictures at the bottom..
- Add/Remove objects to level
- Edit game start settings
- Attach collision files
- Create Rar of full game in current state
- Launch game and multiple model viewers